#pragma once



// CWaitThread

class CWaitThread : public CWinThread
{
	DECLARE_DYNCREATE(CWaitThread)

protected:
	CWaitThread();           // protected constructor used by dynamic creation
	virtual ~CWaitThread();

public:
	virtual BOOL InitInstance();
	virtual int ExitInstance();

protected:
	DECLARE_MESSAGE_MAP()
};


